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	<title>Comments on: the uses of participation</title>
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		<title>By: O Danny Boy</title>
		<link>http://creativitymachine.net/2006/05/19/the-uses-of-participation/comment-page-1/#comment-30483</link>
		<dc:creator>O Danny Boy</dc:creator>
		<pubDate>Thu, 03 Aug 2006 15:31:57 +0000</pubDate>
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		<description>&lt;strong&gt;Notes on Designing for Participation...&lt;/strong&gt;

I participated on a panel at Webvisions about encouraging companies to engage customers online. I wanted to put down what I said in a coherent manner for those who weren&#039;t there....</description>
		<content:encoded><![CDATA[<p><strong>Notes on Designing for Participation&#8230;</strong></p>
<p>I participated on a panel at Webvisions about encouraging companies to engage customers online. I wanted to put down what I said in a coherent manner for those who weren&#8217;t there&#8230;.</p>
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		<title>By: MC</title>
		<link>http://creativitymachine.net/2006/05/19/the-uses-of-participation/comment-page-1/#comment-24657</link>
		<dc:creator>MC</dc:creator>
		<pubDate>Fri, 19 May 2006 07:45:05 +0000</pubDate>
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		<description>Beautiful Jean. 
I wonder if there could ever be a graph to represent &#039;listen&#039; as an intrinsic or default mode throughout the process rather than only one stage.

I&#039;m reminded of your anti-blogging t-shirt phase!</description>
		<content:encoded><![CDATA[<p>Beautiful Jean.<br />
I wonder if there could ever be a graph to represent &#8216;listen&#8217; as an intrinsic or default mode throughout the process rather than only one stage.</p>
<p>I&#8217;m reminded of your anti-blogging t-shirt phase!</p>
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		<title>By: glen</title>
		<link>http://creativitymachine.net/2006/05/19/the-uses-of-participation/comment-page-1/#comment-24609</link>
		<dc:creator>glen</dc:creator>
		<pubDate>Fri, 19 May 2006 01:50:13 +0000</pubDate>
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		<description>I talk about participation and different populations of, in my research, enthusiasts. Have you seen the diagram made of Bert Moorhouse&#039;s conception of an &#039;enthusiasm&#039; in Abercrombie and Longhurst&#039;s _Audiences: A Sociological Theory of Performance and Imagination_? It would map onto the ross mayfield graph but with a distinction made between professionals and amateurs, thus introducing some element of political economy (which was also missing from Levy&#039;s _Collective Intelligence_). Maybe Mayfield does address this, dunno. What is problematic about a continuum of &quot;‘passive’ consumption through to mastery and control&quot; is that consumers or whatever on the &#039;passive&#039; already have a set of skills and relationships to technology that demand a level of &#039;mastery and control&#039;!! I am thinking of Mackenzie&#039;s argument in _Transductions_ here. What is being assumed is a set of certain skills or a threshold of proficiency (perhaps that enable certain outcomes) that bumps someone up on a cultural scale termed &#039;skill and mastery&#039;, ie one moves from a category of &#039;stave&#039; to the category of &#039;grand wizzard&#039;. It is a threshold effect, because once you cross the threshold (or recognised as such) you enter into new relations with other participants and the socio-technical mechanisms that mediate between them.

I have thought a lot about the mechanisms by which the cultural industry reproduces and mediates between &#039;amateur&#039; and &#039;profesional&#039; (and &#039;interested public&#039; and &#039;mass public&#039;) populations, through such things as magazines, events (car shows, motorsport, etc), websites, etc. Maybe some of that sort of thinking could help with the &#039;participation in what&#039; question?

I like your graph for one main reason: &#039;Empathise&#039; clearly is an affective mode of engagement. It is interesting that you use the term &#039;cultural citizenship&#039; because in Toby Miller&#039;s recent talks on the subject he didn&#039;t mention the affective domain at all (except in passing to talk about the difference between passionate for archaic cultural forms and the rationality of governance).  

There would need to be a feedback loop between &#039;Critique&#039; and &#039;Listen&#039; (just as there would need to be a feed back mechanism in mayfield&#039;s &#039;collaborative&#039; zone), and a much bigger feedback loop to get to &#039;Change&#039;, I was wondering what the nature of this feedback is or would be? The feedback would be between a participant and whatever they are participating in/with: What socio-technical mechanisms enable mediation between the groups of user/participant/producer/somethings? One type I am thinking of are the various niche media, or large websites/blogs that feed news, information, events between different levels of the participation political economy.</description>
		<content:encoded><![CDATA[<p>I talk about participation and different populations of, in my research, enthusiasts. Have you seen the diagram made of Bert Moorhouse&#8217;s conception of an &#8216;enthusiasm&#8217; in Abercrombie and Longhurst&#8217;s _Audiences: A Sociological Theory of Performance and Imagination_? It would map onto the ross mayfield graph but with a distinction made between professionals and amateurs, thus introducing some element of political economy (which was also missing from Levy&#8217;s _Collective Intelligence_). Maybe Mayfield does address this, dunno. What is problematic about a continuum of &#8220;‘passive’ consumption through to mastery and control&#8221; is that consumers or whatever on the &#8216;passive&#8217; already have a set of skills and relationships to technology that demand a level of &#8216;mastery and control&#8217;!! I am thinking of Mackenzie&#8217;s argument in _Transductions_ here. What is being assumed is a set of certain skills or a threshold of proficiency (perhaps that enable certain outcomes) that bumps someone up on a cultural scale termed &#8217;skill and mastery&#8217;, ie one moves from a category of &#8217;stave&#8217; to the category of &#8216;grand wizzard&#8217;. It is a threshold effect, because once you cross the threshold (or recognised as such) you enter into new relations with other participants and the socio-technical mechanisms that mediate between them.</p>
<p>I have thought a lot about the mechanisms by which the cultural industry reproduces and mediates between &#8216;amateur&#8217; and &#8216;profesional&#8217; (and &#8216;interested public&#8217; and &#8216;mass public&#8217;) populations, through such things as magazines, events (car shows, motorsport, etc), websites, etc. Maybe some of that sort of thinking could help with the &#8216;participation in what&#8217; question?</p>
<p>I like your graph for one main reason: &#8216;Empathise&#8217; clearly is an affective mode of engagement. It is interesting that you use the term &#8216;cultural citizenship&#8217; because in Toby Miller&#8217;s recent talks on the subject he didn&#8217;t mention the affective domain at all (except in passing to talk about the difference between passionate for archaic cultural forms and the rationality of governance).  </p>
<p>There would need to be a feedback loop between &#8216;Critique&#8217; and &#8216;Listen&#8217; (just as there would need to be a feed back mechanism in mayfield&#8217;s &#8216;collaborative&#8217; zone), and a much bigger feedback loop to get to &#8216;Change&#8217;, I was wondering what the nature of this feedback is or would be? The feedback would be between a participant and whatever they are participating in/with: What socio-technical mechanisms enable mediation between the groups of user/participant/producer/somethings? One type I am thinking of are the various niche media, or large websites/blogs that feed news, information, events between different levels of the participation political economy.</p>
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