creativity/machine

    • About Jean Burgess
Illustration of a bird flying.
  • Audible magic

    ArtMachine on Audible Magic, DRM, the music industry, and economic inequality. Nice work.

    March 11, 2004
  • Bamboo and Network Architecture

    What with the current vogue for eco-metaphors when describing social networks and the living city, people have been talking about swarms, viruses, and ecosystems for a while. So the other day while wandering through the Mt. Coot-tha Botanical Gardens, I noticed this sign about how bamboo evades all attempts to eradicate it, and thought it…

    March 9, 2004
  • Consumption is [not] a Dirty Word

    Matt Jones picks up on some other bloggers’ disgust and despair about the tired and dirty terms consumer and user, and wonders whether there might be a simple and adequate replacement: A colleague here at Nokia suggest a simple substitute for both words, after hearing me whine one-time-too-many about the usage of ‘consumer’. He suggested…

    March 8, 2004
  • New on The Wire Website

    The Wire’s shows on Resonance FM are now archived for approximately one month on The Wire website. Plus: New additions to the MP3 gallery plus new articles from the Wire vault in the Archive Section: BBC Radiophonic Workshop by Mark Sinker (from issue 150, February 92) Exotic Audio Research by Rob Young (from issue 139,…

    March 5, 2004
  • Blogging for credit?

    Sebastien Paquet wonders, along with Andrew Chen, Jill Walker, and Professor Bainbridge about the benefits of research blogs as opposed to formal academic publication. I don’t quite see why it’s an either/or situation – for me, a research blog is a thinking, talking, networking tool and a shared interest magnet; academic publishing is a more…

    March 5, 2004
  • OK, P2P is “piracy.” But so was the birth of Hollywood, radio, cable TV, and (yes) the music industry. By Lawrence Lessig, for Wired.

    March 5, 2004
  • Participation, Collaboration, and Play

    Two things caught my roving eye this afternoon: The UK government’s culture online initiative Culture Online is an innovative initiative to increase access to, and participation in, arts and culture. It brings together cultural organisations with cutting-edge technical providers to create projects that will delight adults and children of all ages and backgrounds. Culture Online…

    March 4, 2004
  • Commodore 64 is alive!

    Commodore 64 is alive!

    March 4, 2004
  • Everyday Americans as Content Producers

    Via hypergene mediablog, a report from the Pew Internet and Everyday Life Project: 44% of Internet users have created content for the online world through building or posting to Web sites, creating blogs, and sharing files. 21% of Internet users say they have posted photographs to Web sites. 20% say they have allowed others to…

    March 2, 2004
  • another research blog

    Marcelo Vieta, a masters student at Simon Fraser University, has a research blog called Technology, Self & Community

    February 28, 2004
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